Posted by: Wildcat | June 25, 2008

The Future of Gaming

I have tried to capture some hints about the future of gaming. As the author remarks: “For now, the only way to predict the future of gaming is to predict that all predictions will be wrong.”

Yet, it seems that in the not so far future, games are going to deeply affect the way we perceive our world. Especially the younger generations will be affected, and to some extent it is already happening. It seems that eventually games will not only affect our perception of the world, they WILL become a substantial part of our world.

clipped from www.futuristspeaker.com
Where brilliant thinkers like da Vinci, H. G. Wells, and Mandelbrot inspired much of the world around us today, the world of tomorrow, the very world where we will be spending the later years of our lives, is now being imagined inside the young minds of today’s gamers

The Future of Gaming by Futursit Thomas Frey
When SimCity founder Will Wright introduced his latest project, Spore, demonstrating the next generation organic content builder at the TED conference in 2007, he not only turned heads, but radically shifted the thinking of the entire gaming industry.

The Future of Gaming by Futursit Thomas Frey
Jane McGonigal, a game designer that MIT Technology Review named as one of the top 35 innovators changing the world, and an expert at blurring traditional boundaries, focuses on how the games we play can change the way we experience the real world.

The Future of Gaming by Futurist Thomas Frey
At WIRED Magazine’s 2007 NextFest, special headbands measuring brainwaves served at the controllers for a game called “Brain Ball.

The Future of Gaming by Futurist Thomas Frey

The Future of Gaming by Futurist Thomas Frey
Smart Goggles, a pair of glasses designed to capture and record everything a person sees in a day.

The Future of Gaming by Futurist Thomas Frey

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